Oficial: StarCraft II vende 1 millón de copias en su primer día

Oficial: StarCraft II vende 1 millón de copias en su primer día

Ya se había anticipado algo al ojo de como había sido el asunto, pero ahora Blizzard lo hace oficial: StarCraft II es el lanzamiento de PC más exitoso del año.

El juego vendió 1 millón de copias durante las primeras 24 horas de vida, y medio millón más en las siguientes 24. O sea, 1.500.000 copias en 48 horas, lo que no está muy alejado de las estimaciones anteriores. Un dato interesante: hubo 8.000 tiendas abiertas a la hora del lanzamiento repartidas por los 5 continentes y 27 países en los que se lanzó el juego.

El ejemplo más claro de la efervescencia por StarCraft II lo pudimos vivir en carne propia en los eventos de lanzamiento en Chile y México. Nosotros estamos desmenuzando el juego y el veredicto lo podrán ver lueguito por acá, aunque tampoco creo que haya demasiado sorpresa. Una pequeña pista: brutal.

With more than 1.5 million copies sold in its first 48 hours, Blizzard Entertainment’s sci-fi sequel is the best-selling PC game of 2010 and the fastest-selling strategy game of all time

IRVINE, Calif., Aug 03, 2010 – Blizzard Entertainment, Inc. today announced that StarCraft II: Wings of LibertyTM achieved a day-one sales milestone of more than 1 million copies sold worldwide, making it the best-selling PC game of 2010 within its first 24 hours of availability.* The game went on to sell a total of more than 1.5 million copies in its first 48 hours, setting the record for fastest-selling strategy game of all time.*

StarCraft II: Wings of Liberty was released simultaneously in North America, Europe, South Korea, Australia, New Zealand, Russia, Brazil, Chile, Argentina, Singapore, Indonesia, Malaysia, Thailand, the Philippines, and the regions of Taiwan, Hong Kong, and Macau on July 27. More than 8,000 stores throughout the world opened their doors at midnight to celebrate the release, and Blizzard Entertainment developers were present at several locations to commemorate the event with players and sign copies of the game.

“We launched StarCraft II in 11 different languages and on 5 different continents because we wanted to make sure as many players as possible were able to log on and play on day one,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “We’re pleased that so many people around the world have already picked up a copy of the game, and we look forward to welcoming even more players to Battle.net® in the weeks and months ahead.”
“GameStop had more than 3,000 stores open at midnight, so our StarCraft players got a jump start on playing the epic experience Blizzard consistently delivers with its games,” said Bob McKenzie, senior vice president of merchandising at GameStop. “StarCraft II: Wings of Liberty is officially GameStop’s fastest-selling PC game since Blizzard launched World of Warcraft®: Wrath of the Lich King® in 2008.”

Link: StarCraft II en Niubie